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Axis & Allies: Battle of the Bulge : ウィキペディア英語版
Axis & Allies: Battle of the Bulge
''Axis & Allies: Battle of the Bulge'' is a board game which depicts the Battle of the Bulge, the German's "last-ditch" offensive of World War II. It is similar to ''Axis & Allies: D-Day'' in that the game is played on a tactical rather than strategic level, although the gameplay is radically different from ''D-Day'' or any other previous ''Axis and Allies'' game. It is designed by Larry Harris, and published by Avalon Hill.
==Objective==
''A&A:Battle of the Bulge'' is played between two players: one commanding the Germans and the other the Allied forces. Unlike previous ''Axis & Allies'' games, where American and British forces are controlled by different players, the Allied player controls both American and British forces, due to the small numbers of British forces represented. American and British forces are identical in this game, and the different colors are used solely for historical accuracy.
''Battle of the Bulge'' is played on a hexagonal grid, with the eastern parts of the board representing Germany and the large majority representing Belgium, although Antwerp, the Germans' eventual objective, is not represented on the map. The objective of ''Battle of the Bulge'' is for the Germans to acquire 24 Victory Points, or, in the Allies' case, to prevent Germany from acquiring 24 points at the end of eight turns of play. This objective was set at 24 points to reflect the Germans' actual progression in World War II, which would have been worth the equivalent of 23 points. Thus, Germany wins if the players' performance is better than Germans historically.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Axis & Allies: Battle of the Bulge」の詳細全文を読む



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